Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2- Added support for running VR mode on the Oculus Rift
- Fixed a server crash related to game stats
- Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
- Fixed the Spy not holding sappers correctly in third person
- Fixed a bug where sentries would not rotate to face their target under some circumstances
- Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
- Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
- Fixed the death notice icon for the Eureka Effect
- Fixed the Neon Annihilator sometimes floating in the world after death
- Fixes for strange parts:
- The Big Earner can no longer accept Long-Distance Kills strange parts
- The Festive Grenade Launcher can now accept Critical Kills strange parts
- The Neon Annihilator can now accept Sappers Destroyed strange parts
- Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
- Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
- Updated the backpack image for the Upgrade to Premium Gift item
- Updated Mann Vs. Machine
- Fixed the boss health bar sometimes disappearing
- Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
- Updated the localization files
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added a new ConVar sb_filter_incompatible_versions. This will default to true and hide servers on the Internet tab that are running incompatible versions.
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Improved performance for the Linux version
Team Fortress 2- Fixed a problem that was preventing some older demos from being played
- Fixed a client/server crash when a flamethrower gets destroyed while firing
- Fixed missing buttons on the item import tool
- Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
- Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
- Updated some of the animations for the Shred Alert taunt
- Updated a couple HUD panels to support team scores with more than two digits
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a missing material when changing the value of mat_color_projection
Team Fortress 2- Fixed an item description bug that would not display the not-tradable text for some untradeable items
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to rendering models
- Fixed a client crash related to audio in the web browser
- Fixed servers crashing with the error message "Overflow error writing string table baseline"
- Fixed a missing material when setting mat_viewportscale to anything other than 1
- Fixed windowed mode under certain window managers for the Linux version
- Improved performance for the Linux version
Team Fortress 2- Added new promo items
- Fixed buildings not always being downgraded at the same rate by the Red-Tape Recorder
- Fixed not hearing the sound for the Shred Alert taunt while playing Mann Vs. Machine
- Fixed players spamming the Shred Alert taunt in spawn rooms by changing their loadout presets
- Fixed giant robots sometimes getting stuck in Mann Vs. Machine
- Fixed a problem where traders that send in-game trade requests would receive the error message "The other player is currently busy trading with someone else" when the problem was actually related to Steam Guard settings
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a material system client crash for the Linux version
Team Fortress 2- Added a new promo item
- Fixed not seeing Medigun particle beams while healing players in DirectX 8
- Fixed the Blue team Stickybomb Launcher using the Scottish Resistance material when dropped into the world
- Fixed the Black Rose and the Botkiller Wrench using the Red team arms skin while on the Blue team
- Updated the Faerie Solitaire Pin so it can be crafted, traded and gift-wrapped
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to the audio system
- Updated controller support for the Linux version
Team Fortress 2- Added new Linux promo item
- Added new ETF2L, ESH, and UGC tournament medals
- Added new multicolored-lights style to the Festive Stickybomb Launcher
- Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin while on the Blue team
- Fixed a client crash related to the HUD control point maps
- Fixed "Low-Health Kills" strange part also counting kills after the player had died
- Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached
- Fixed a teamkill exploit that used the Crusader's Crossbow
- Fixed not being able to view different styles while previewing items in the Mann Co. Store
- Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
- Increased the particle limit
- Updated The Map Maker's Medallion to be paintable
- Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
- Updated Mvm_Bigrock to fix a server crash when all players are dead
- Updated several backpack images to fix issues caused by mat_picmip
- Updated the localization files
Updates to Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Shared Changes (DoD:S, HL2:DM)
- Fixed MOTD sometimes not displaying HTML contents
Day of Defeat: Source- Updated the localization files
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:
- Fixed a server crash caused by spawning npc_zombie entities in the map
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was preventing some crashes from being reported
- Fixed the chat window not accepting characters for some languages
Team Fortress 2- Added raw mouse input for the Linux version
- Fixed missing text in the recipe descriptions for The Rescue Ranger, The Loose Cannon, and The Vaccinator
- Updated the equip_region setting for The Bootie Time
- Updated The Menpo to be paintable
- Updated The Last Straw to be paintable
- Updated The Digit Divulger with new styles
- Updated The Rescue Ranger so it can be used as an ingredient when crafting
- Updated the localization files
- Updated the Item Import Tool
- Improved UI layout
- Added support for facial animations
- Fixed skins sticking after a different DMX was loaded
- Added support for LOD testing
- Hats will automatically add an Unusual attachment point to bip_head
- Vintage-quality items and Botkiller items that are otherwise tradable can now be listed on the Steam Community Market
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability
Team Fortress 2- Australian Christmas has begun!
- Added community-contributed winter event items
- Added three new community weapons
- The Vaccinator
- The Loose Cannon
- The Rescue Ranger
- Added Naughty and Nice winter keys to the Mann Co. Store
- Mann Vs. Machine
- Added a new tour of duty with unique loot:
- Operation Mecha Engine, with 3 new advanced skill missions
- New map mvm_bigrock
- New Engineer Botkiller items
- Added new Engineer robot
- Added new Strange Filter items to the Mann Co. Store to support community map makers
- Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
- Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
- Added +attack3 command (defaults to middle-mouse button)
- Added Adult Swim items to the Mann Co. Store
- Fixed an exploit that allowed players to be permanently invulnerable
- Fixed the Pyro’s airblast not working correctly when facing downhill
- Made Force-A-Nature pushback more consistent
- Updated pl_barnblitz
- Fixed various map exploits
- Updated sd_doomsday
- Fixed various map exploits
- Updated the localization files
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a hang on start-up with non-scalable bitmap fonts
- Fixed crash on start-up when joysticks are attached
Team Fortress 2- Added a prompt to turn on controller mode when using Big Picture
- Increased console font size for the Linux version
- Fixed some problems caused by disabling controller mode
- Fixed missing HUD sounds for Engineer building status panel
- Fixed the Spy version of the tf_zombie entity not using the correct skin
- Fixed international keyboard chat and console input for the Linux version
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to DirectX8
Team Fortress 2- Fixed a client crash related to the main menu
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed some players not being able to launch the game due to a problem with Mss32.dll
- Fixed a regression in circular progress bars
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated to support Big Picture mode
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for some weapons
Team Fortress 2- Added The Tuxxy
- Added a new promo item
- Fixed some HUD clipping issues when using cl_hud_minmode
- Fixed Mann vs. Machine popfiles not properly resetting on changelevel
- Fixed seeing an error model when watching replays with missing models
- Fixed missing materials in the control point HUD on attack/defend maps
- Fixed a problem that would cause Halloween spell effects to appear on some items
- Updated the Mann Co. Store
- Cosmetic items purchased in the store moving forward can be used in crafting
- Class starter bundles now contain a Name Tag instead of a class-specific hat
Updates to Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Shared Changes (DoD:S, HL2:DM)
- Fixed a client crash when launching the game
Day of Defeat: Source- Fixed the film-grain effect not drawing properly
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash in the sound emitter
Team Fortress 2- Fixed a dedicated server hang in bot pathfinding
- Fixed the tf_zombie entity crashing some servers
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed an audio problem for Mac users
- Added a new ConVar sv_shutdown_timeout_minutes
- Forces a server to shutdown if it has been requested to do so, even if the server is not empty
Team Fortress 2- Added new promo items
- Fixed a crash in the class loadout panel for Mac users
- Fixed a dedicated server memory leak when running Mann vs. Machine mode
- Fixed tf_forced_holiday not properly forcing the holiday mode
- Fixed an Mann vs. Machine exploit that allowed permanent ubercharge/critboost effects on non-Mann-Up servers.
- Added missing style names for the Plutonidome, Sir Hootsalot, and the Bat Outta Hell
- Fixed column header labels being clipped in the scoreboard
- Fixed a dedicated server performance issue related to bots
- Fixed an incorrect texture for the Jumper's Jeepcap
- Fixed team colors for the Voodoo JuJu (Slight Return)
- Updated the localization files
- Updated cp_gullywash_final1
- Fixed the large curved railing in the Blu Base to mirror the railing in the Red Base
- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was causing intermittent lag spikes for Linux dedicated servers
- Fixed a crash while command-tabing on Mac in fullscreen
- Fixed not running on Mac OSX 10.5.8
Team Fortress 2- MERASMUS! has leveled up at WizardCon!
- "The Skull Island Topper" now tracks the highest level of Merasmus the owner has helped defeat
- Increased Engineer, Scout, Pyro and Heavy damage against Merasmus
- Increased Soldier and Demoman damage against Merasmus while he is in hiding
- Saxxy Awards submissions are now being accepted for the Replay category via the in-game YouTube™ uploader
- Fixed the Heavy not playing the correct audio when equipping all of the Grand Duchess items
- Fixed the Grand Duchess items not being groupped as an item set
- Fixed a bug that allowed spells to be applied to base items
- Added zombie character images and a new Halloween background for the main menu
- Beta version of new item import tool, available in game in the Steam Workshop submission process
- Fixed Mann vs. Machine robots not taunting when they level up while carrying the bomb
- Updated the health bar for Merasmus and Monoculus
- Added more credits to Caliginous Caper, Wave 666