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	<channel rdf:about="http://www.steampowered.com">
		<title>Steam RSS News Feed</title> 
		<link>http://www.steampowered.com/</link> 
		<description>All Steam news, all the time!</description> 
		<language>en</language> 
		<pubDate>Tue, 13 May 2008 12:09:23 -0800</pubDate> 
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	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1579">
		<title><![CDATA[Assassin's Creed Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1579</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Tue, 13 May 2008 12:09:23 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-13T12:09:23-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Assassin's Creed have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Assassin's Creed</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed a rare crash while riding the horse in Kingdom<br><li>Fixed a corruption of Altair's robe on certain graphics hardware<br><li>Cursor is now centered when accessing the Map<br><li>Fixed a few problems with Alt-Tab<br><li>Fixed a graphical bug in the final fight<br><li>Fixed a few graphical problems with dead bodies <br><li>Fixed pixellation with post-FX enabled on certain graphics hardware<br><li>Fixed a small bug in the DNA Menu that would cause the image to disappear if the arrow was clicked rapidly<br><li>Fixed some graphical corruption in Present Room with low Level Of Detail<br><li>Character input is now cancelled if the controller is unplugged while moving<br><li>Added support for x64 versions of Windows<br><li>Fixed broken post-effects on DirectX 10.1 enabled cardd<br></ul>
			]]> 
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	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1577">
		<title><![CDATA[Now on Steam - Virtual Villagers, Fish Tycoon, and Plant Tycoon]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1577</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Mon, 12 May 2008 05:00:55 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-12T05:00:55-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Independent studio, <i>Last Day of Work</i> brings four great casual games to Steam with Virtual Villagers 1 and 2, Fish Tycoon, and Plant Tycoon. <br><br>Teach your tribes of villagers and children the basics of survival in <a href="http://storefront.steampowered.com/v/index.php?area=app&AppId=16100">Virtual Villagers: A New Home</a> and <a href="http://storefront.steampowered.com/v/index.php?area=app&AppId=16110">Virtual Villagers: The Lost Children</a>. Try your hand at cultivating new breeds of plants until you find the 6 Magic Plants of Isola and solve the genetic puzzle in <a href="http://storefront.steampowered.com/v/index.php?area=app&AppId=16120">Plant Tycoon</a>. Or cross breed fish to discover new species and the 7 Magic Fish in <a href="http://storefront.steampowered.com/v/index.php?area=app&AppId=16130">Fish Tycoon</a>.<br><br>These games are just $8.99 each or $26.99 for the <a href="http://storefront.steampowered.com/v/index.php?area=sub&SubId=729">Complete Pack</a> when you buy before May 19. Thats 10% off the regular price!
			]]> 
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	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1572">
		<title><![CDATA[Team Fortress 2 Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1572</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Fri, 9 May 2008 01:50:36 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-9T01:50:36-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Team Fortress 2</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed several issues with the Family Practice achievement. Players with 10/10 progress that have not been awarded the achievement will get the achievement the next time they UberCharge any Steam friend<br><li>Fixed toggle-fire option for the Medigun preventing players from earning the Second Opinion achievement<br><li>Fixed The Kritzkrieg not charging faster than the Medigun<br><li>Fixed issue that was preventing players from using their new Medic items on some servers<br><li>Fixed melee weapons not being affected by The Kritzkrieg's critboost<br><li>Fixed Server Browser sometimes refreshing in the background on startup when it wasn't visible<br></ul>
			]]> 
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	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1573">
		<title><![CDATA[Weekend Deal - 75% off Shadowgrounds Survivor]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1573</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Fri, 9 May 2008 01:19:20 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-9T01:19:20-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
This weekend only, get a special discount on <a href="http://storefront.steampowered.com/v/index.php?area=game&AppId=11200">Shadowgrounds Survivor</a>, the addictive action-horror shooter. Buy before Monday, May 12 for just $4.99! That's 75% off the regular price!
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1571">
		<title><![CDATA[Audiosurf Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1571</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Fri, 9 May 2008 11:01:12 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-9T11:01:12-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Audiosurf have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Audiosurf</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed crash that could occur after song loading completes<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1570">
		<title><![CDATA[Everyday Shooter Makes PC Debut on Steam Today]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1570</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Thu, 8 May 2008 12:01:17 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-8T12:01:17-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
<a href="http://storefront.steampowered.com/v/index.php?area=game&AppId=16300">Everyday Shooter</a>, the independent musical shooter developed by Jonathan Mak, mades its worldwide PC debut today via Steam.<br><br>Winner of numerous Independent Game Festival Awards including Design Innovation, Everyday Shooter is everything but what its name implies. Drawing upon a mixture of arcade shooter gameplay styles, Everyday Shooter stands apart from the crowd by offering both a wide variety of challenges and an all-guitar soundtrack, including procedurally generated guitar riffs used instead of traditional game sound effects.<br><br>Everyday Shooter is now available for just $9.99 via Steam, and those who purchase during the first week of availability will save 10% off the regular price.<br><br>In other Steam news, <a href="http://storefront.steampowered.com/v/index.php?area=game&AppId=410">Portal: First Slice</a> -- the official demo for the title named Game of the Year by over 30 publications -- is now available for free to all gamers via Steam. <br><br>And, finally, <a href="http://www.steamgames.com">Steam</a> has been re-launched to better showcase the growing number of titles and publishers on Steam.
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1569">
		<title><![CDATA[Team Fortress 2 Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1569</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Wed, 7 May 2008 03:32:11 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-7T03:32:11-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Team Fortress 2</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed clients getting the "Reliable snapshot overflow" error<br><li>Fixed another unlimited UberCharge exploit<br><li>Fixed elevators not working in user maps<br><li>Networking optimizations<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1568">
		<title><![CDATA[Steam client update released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1568</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Tue, 6 May 2008 04:40:40 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-6T04:40:40-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...".  The specific changes include:<br><br><b>Steam Client</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed Portal: First Slice being unable to launch for some users<br><li>Fixed GoldSrc MODs being unable to launch from the Steam serverbrowser<br><li>Fixed network issue on startup<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1567">
		<title><![CDATA[Audiosurf Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1567</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Tue, 6 May 2008 03:52:46 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-6T03:52:46-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Audiosurf have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Audiosurf</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed overfill warnings flashing when they should not be<br><li>Fixed Repeat Song failing when used from the scoreboard screen<br><li>Fixed mouse cursor could disappear after using the steam overlay<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1554">
		<title><![CDATA[Now on Steam - Savage 2: A Tortured Soul]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1554</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Tue, 6 May 2008 02:02:40 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-6T02:02:40-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Independent game developer S2 Games brings their cross-genre sequel <a href="http://storefront.steampowered.com/v/index.php?area=game&AppId=13700">Savage 2: A Tortured Soul</a> to Steam. <i>Savage</i> enabled players to opt for either the fast-paced, run-and-gun action of a first-person shooter game &#150; playing as a Warrior &#150; or the more cerebral and tactical planning of a real-time strategy game &#150; playing as a Commander &#150; working together as a team to defeat the enemy. <i>Savage 2: A Tortured Soul</i> builds upon the addicting, fast-paced gameplay of the original with additional squad-based features and enhanced role-playing game elements which enable players to build their character level and abilities throughout the game.<br><br>To celebrate the launch, S2 Games will be offering a five dollar discount on the download and purchase of a Savage 2 from now until May 12, 2008. Pick it up today for just $24.99.
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1565">
		<title><![CDATA[Team Fortress 2 Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1565</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Mon, 5 May 2008 02:43:06 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-5T02:43:06-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Team Fortress 2</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed unlimited UberCharge exploit<br><li>Fixed charge effect getting stuck on the Kritzkrieg when changing class/weapons<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1564">
		<title><![CDATA[Audiosurf FM Update Available Now!]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1564</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Mon, 5 May 2008 10:35:54 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-5T10:35:54-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Dylan Fitterer has issued a massive new release of features for his runaway indie title, <a href="http://storefront.steampowered.com/v/index.php?area=game&AppId=12900">Audiosurf</a>. The release, simply called the FM Update, is now available free via Steam to owners of the innovative and award-winning title that allows gamers to "ride their music."<br>  <br>The FM update introduces a host of new features and content including last.fm audioscrobbling, the ability to run Audiosurf as a music visualizer, scoreboard comments, and much more. Many of these new features were produced as a direct result of community requests and feedback.<br> <br>In addition, this update introduces a Mod interface for developers. The interface was made available during its beta phase and several Audiosurf extensions are already available. These include Shuffle Play, an MSN Messenger status writer, and a context menu that can launch Audiosurf directly into a song by right-clicking it in Windows Explorer. A full list of the Audiosurf extentions is available here: http://www.audio-surf.com/mods<br> <br>In other Audiosurf news, Kyle Gabler (of 2D Boy and World of Goo) is making his musical debut on Audiosurf Radio today. Techno music he produced years ago, before putting his efforts into incredible indie games, is now available for the first time anywhere.<br> <br>Owners of Audiosurf will automatically receive the free FM Update by connecting to Steam, where Audiosurf is offered for just $9.99, including The Orange Box Soundtrack.<br> <br>Audiosurf is a music-adapting puzzle racer where you use your own music to create your own experience. <br>The shape, the speed, and the mood of each ride is determined by the song selected. Points are earned for clustering together blocks of the same color on the highway. The game also allows gamers to compete with others on the Internet for the highest score on any song they own.<br> <br>The title was created by solo developer Dylan Fitterer, who came up with the design for Audiosurf after six months of running BestGameEver.com, where Fitterer released a new game every Friday. Fitterer's favorite design produced during this period was Tune Racer, which was iterated and evolved into Audiosurf.
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1563">
		<title><![CDATA[Audiosurf Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1563</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Mon, 5 May 2008 09:57:35 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-5T09:57:35-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Audiosurf have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><strong>New Features</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Comments tab on every song's scoreboard<br><li>Customized player news on the song loading screen (when friends last played, songs you're champion of, etc...)<br><li>Command interface for 3rd party mod apps (extensions)<br><li>New hover vehicle for Eraser Elite<br><li>Added Vegas ability: generate a random powerup every 60 seconds<br><li>You can play freeride as a music visualizer on your desktop while other applications are running, and it will automatically advance to the next song in your current folder or current m3u playlist<br><li>Improved Strategy Guide look<br><li>Eraser Elite now has 8 rows of tiles (like Pusher Elite)<br><li>Score browser now refreshes popular songs when you first open it<br><li>Added blending to top and bottom black frame in gameplay<br><li>Add a graphic to display your chain reaction multiplier at the bottom of the screen<br><li>Longer-lasting fireworks on enhanced detail<br><li>Maximum song length extended to 60 minutes<br><li>Made additional texture mods possible (tiles, tileflyups, cliff)<br><li>If you put a traffic.png file in the textures folder it will be used for traffic instead of blocks<br><li>Going back in song browser remembers mousewheel scroll position<br><li>Sound effect theme is saved between play sessions<br><li>Checkbox added to stop being shown character videos<br><li>Added OK button to the loading/news page. Gives you more time to read the news on the loading page if you want it<br><li>No longer automatically goes fullscreen when maximizing<br><li>X360 controller can now pause/resume play with the Start button<br></ul><br><p><strong>Fixes</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Restored view track shapes and report button on scoreboard<br><li>Fixed unknown song text showing over strategy guide<br><li>Chosen fullscreen resolution is now remembered between sessions<br><li>Fixed Pusher Elite bonus text from 25% to 100% on loading screen<br><li>Moved the "Drill" away from the track (would sometimes overlap)<br><li>Fixed "Next Song" button when used with Recently Played Songs list<br><li>Fixed Resizing window could make the track temporarily disappear<br><li>Fixed being able to click buttons on the scoreboard screen before getting there<br><li>Block captures that force an early match collection are no longer lost<br><li>Greatly reduced delay after resuming from a pause<br><li>Fixed menu background animation getting stuck<br><li>Personal best is now stored correctly when playing from an m3u playlist<br><li>Playlist files (m3u) now correctly ignore all comments and http paths<br><li>Adjusted mouse sensitivity scaler<br><li>Restored single-cursor on menu screens<br></ul>
			]]> 
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	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1561">
		<title><![CDATA[Team Fortress 2 Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1561</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Fri, 2 May 2008 04:09:25 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-2T04:09:25-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Team Fortress 2</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed Kritzkrieg client crash in particle system<br><li>Fixed Milestone 2 and Milestone 3 achievements being given at the incorrect times<br><li>Fixed exploit where players could drop weapons onto the ground for other players to pickup<br></ul>
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		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1559">
		<title><![CDATA[Team Fortress 2 Free Weekend on Now]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1559</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Fri, 2 May 2008 11:55:00 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-2T11:55:00-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
A worldwide Team Fortress 2 Free Weekend is now under way! Join now, and play the full game for free, including the new content just released in the <a href="http://www.steampowered.com/goldrush/" target="_blank">TF2: Gold Rush Update</a>.<br><br>The Free Weekend is open to players around the world, and there is no obligation to purchase to participate; all that is needed is a Steam account to join. <br><br>To join in the fun and learn more about Team Fortress 2, please visit <a href="http://www.steampowered.com/goldrush/" target="_blank">www.steamgames.com/goldrush</a><br><br>The Free Weekend ends Sunday, May 4th at 1pm PDT.
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		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1574">
		<title><![CDATA[Steamworks Development Kit Available Now]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1574</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Thu, 1 May 2008 10:34:36 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-1T10:34:36-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced the release of the Steamworks Software Development Kit (SDK). <br>Steamworks is a complete suite of publishing and development tools that offers PC game developers and publishers access to the game features and services available through Steam. These include product key authentication, copy protection, auto-updating, social networking, matchmaking, anti-cheat technology, and more. The features and services available in Steamworks are offered free of charge and may be used for both electronic and tangible versions of games.<br><br>The Official Steamworks SDK includes a fully functional API for all the components offered in Steamworks. Available now to developers and publishers worldwide, the SDK also includes a multiplayer game example to demonstrate many of the features in action. In addition, the Steamworks partner web site (<a href="http://partner.steamgames.com" target="_blank">http://partner.steamgames.com</a>) has been updated with documentation outlining the ease of use of the API, authoring and editing of achievements, gameplay statistics, and more.<br><br>"In working with developers on the pre-release SDK, our focus has been on making it as easy as possible for them to integrate Steamworks into their games," said Jason Holtman, director of business development at Valve. "They get access to these tools and services in a proven, scalable, and simple to work with package that has already been deployed to millions of gamers worldwide."<br><br>Steam is a leading platform for the delivery and management of PC games and digital content. With over 15 million active accounts and more than 300 games, plus hundreds of movie files and game demos available, Steam has become a frequent destination for millions of gamers around the world.
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		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1557">
		<title><![CDATA[Steam client update released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1557</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Thu, 1 May 2008 09:50:40 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-05-1T09:50:40-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...".  The specific changes include:<br><br><b>Steam Client</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Added the ability to block all communications from another user<br><li>Added an option to timestamp friends messages<br><li>Added an option to configure taskbar window flashing behavior on friends messages<br><li>Added background detection of game updates while Steam is running<br><li>Fixed backups failing for certain games, and made other improvements to it<br></ul>
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		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1556">
		<title><![CDATA[Source SDK Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1556</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Wed, 30 Apr 2008 05:52:34 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-04-30T05:52:34-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Source SDK</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Team Fortress 2&#146;s game objects for new 'Payload' gameplay are now available to map makers<br><li>Custom settings in Hammer are no longer overwritten when the SDK is restarted<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1555">
		<title><![CDATA[Team Fortress 2 Update Released]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1555</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Wed, 30 Apr 2008 11:54:39 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-04-30T11:54:39-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><strong>Team Fortress 2 Client</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Removed TF2 achievement console commands<br></ul><br><p><strong>Team Fortress 2 Server</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed clients being able to trigger sv_soundscape_printdebuginfo on the server<br><li>Fixed potential "nuke" exploit in rcon subsystem<br></ul>
			]]> 
		</content:encoded>
	</item>
	<item rdf:about="http://www.steampowered.com/index.php?area=news&amp;id=1551">
		<title><![CDATA[Team Fortress 2: Gold Rush Update Available Now]]></title> 
		<link>http://www.steampowered.com/index.php?area=news&amp;id=1551</link> 
		<comments>http://www.steampowered.com/index.php?area=forums</comments> 
		<pubDate>Tue, 29 Apr 2008 05:59:08 -0800</pubDate> 
		<author>valve</author> 
		<category>Valve news update</category> 
		<dc:subject>Valve news update</dc:subject> 
		<dc:creator>valve</dc:creator> 
		<dc:date>2008-04-29T05:59:08-08:00</dc:date> 
		<content:encoded>
			<![CDATA[ 
The Team Fortress 2: <a href="http://www.steamgames.com/goldrush" target="_blank">Gold Rush Update</a> is now available, free to owners of Team Fortress 2 via Steam. The Gold Rush Update introduces the new Gold Rush map and Payload gameplay style, the first set of unlockable weapons, and a new set of achievements for the Medic.<br><br>In other TF2 news, a worldwide <a href="http://www.steamgames.com/goldrush" target="_blank">Team Fortress 2 Free Weekend</a> will begin Friday at noon PDT, and will include access to the new content released today in the TF2: Gold Rush Update. Using the functionality made available through Steam and Steamworks, all of the files needed to join the Free Weekend are available for pre-loading now.<br><br>The Free Weekend is open to players around the world, and there is no obligation to purchase to participate; all that is needed is a Steam account to join. <br><br>To start pre-loading everything you need to play on Friday and learn more about Team Fortress 2, please visit <a href="http://www.steamgames.com/goldrush" target="_blank">www.steamgames.com/goldrush</a>
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		</content:encoded>
	</item>
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