Stats Home

At Valve, we're always striving to make our products better. We've traditionally relied on things like written feedback from players to help decide which improvements to focus on. More recently, Steam has allowed us to collect more information than was previously possible. TF2 includes a reporting mechanism which tells us details about how people are playing the game. We're sharing the data we collect because we think people will find it interesting, and because we expect to spot emergent problems earlier, and ultimately build better products and experiences as a result. Let us know what you think.

Data collected 05-02-2008 - 05-09-2008

Total time played per class (%)


Average points earned per class per hour


Average kills per class per hour


Average assists earned per class per hour


Average captures per class per hour


Average lifespan per class in minutes


Damage dealt per weapon (% of total)


Average damage per hit per weapon


Average damage distance per weapon


Percent of attacks critical per weapon


Time played per map (% of total)


Average time per round per map


Round win % per team per map


Death Maps (Colors show where players died most often in each map.)



cp_dustbowl

cp_granary

cp_gravelpit

cp_well

ctf_2fort

tc_hydro